SFL Rulebook

3.15 - Activity Shop
The Activity Shop allows GMs to earn Activity Points (APs) that can be used to help their team in select ways.

Teams can earn APs by:
  • Writing Team/League articles
  • Team video/podcasts
  • Participating in league Radio Show events
  • Competing in league-approved contests/events with AP prizes
  • Opportunities where the league will reward all GMs with APs at the league's discretion

    New GMs are provided with 50,000 APs to help get them started


    Items available for purchase with APs located here:

  • Private Workouts - 20,000
  • [In addition to the 8 each team is allowed]

  • Ratings Boost -25,000 for the 1st boost for that attribute for that player, 50,000 for the 2nd
  • [Example: Boosting WR Randy Moss +1 SPD is 25,000 points. Boosting him +1 SPD again, for a total of +2 SPD, will cost 50,000 the second time, for a total of 75,000]
    No player can have the same attribute boosted more than twice.

  • Additional Position Moves - 20,000
  • [In addition to the 10 each team is allowed]

  • Additional Training Camp Slots - 45,000
  • [In addition to the 3 each team is allowed]

  • Extra Restructures - 75,000
  • [In addition to the 1 each team is allowed. Effective 2012 off-season, teams are only permitted to purchase 1 extra restructure per season]

  • Change QB Tendency - 100,000

  • Transaction with no cap penalty - 125,000
  • The Transaction with No Cap Penalty that is available in the Activity Shop will only be able to be used for the release of players, not for trading of a player. We will attempt to get this hard-coded and change the name to "Release with No Cap Penalty", but this may take some time.

  • Diamond in the Rough - 500,000
  • The Diamond in the Rough will now serve as an automatic draft gem -- however, there will be stipulations.

    1. The team purchasing the Diamond in the Rough must do so prior to the start of the SFL draft.
    2. The team utilizing the Diamond in the Rough must make at least 3 picks in rounds 4-7 for the purchase to be valid (otherwise, the AP will be wasted and not returned to the GM).
    3. The player selected will be randomized directly after the announcement of the league-wide Draft Gem.
    Forum Discussion (by Tom Collins on 11/29/2022) Replies - 0 :: Views - 26

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